While 2019 has been an awesome year for new indie games, as we get close to moving into a new decade, there’s plenty of indies on the horizon to get excited about. Welcome to get indie gaming and in the first of a new series. Today, we’re taking a look at 10 indie games expected out in 2020. We think you’ll want to keep an eye.
No 10: Fall Guys: Ultimate Knockout
Ultimate knockout is a very rare thing for us indeed. Here we have a battle royale type of game we’re happily getting excited about featuring what look to be brutal mini-games inspired by those zany game shows we see on late night and sometimes primetime TV. Up to 100 players will fight out until ultimately there’s only one person left to claim the prize.
This looks a fine amount of good old fashioned, stupid fun, all with the physics-based obstacles and traps of plenty. Fall Guys Ultimate Knockout is coming out to the home. And PlayStation 4. At some point next year. And we can’t wait to tuck into this cheery-looking, fun-sized bag of slapstick silliness.
No 9: Gallard Roots
Gallard Roots is a classic tale centered around a man and his quest and desire for revenge, having been battered close to death and left to die out in the Old West. I had hands-on time with bloodroot earlier in the year at Gamescom and while denying it, it is ultra-violent. There’s somewhat of a poetic and ballet-like nuance to the slicing and dicing you see on your screens. One of the superb parts of blood roots comes from everything in the game.
Well, it can be pretty much used by you as a weapon, a skill and points pay off. Here comes from chaining together different attacks with any number of different items from bottles to swords to be a barrel. You name it, if it moves in the game, you can probably use it. The batter and splatter your enemies know hand on heart. I wasn’t particularly good at this when I sat down to play it in the summer. Just gone and I certainly won’t be winning any places on the leaderboard for the fastest run almost kill streaks. However, I will be laughing myself silly once it arrives with all its comic book violence at a time to be announced in 2020.
No 8: Across The Grooves
Across the grooves was my top choice of all the indie games. I got to play at e.g. X London a few weeks ago. It’s what you might expect from looking at it. A visual novel centered around a woman called Alice, who one day receives a package from her former partner, which contains a vinyl record before leaving her apartment for the day. Alice places the record on the turntable, and as the needle makes its way along the surface of the record. She’s taken back to her past and her memory becomes flooded with significant moments. Once the record end, she goes out about her day and she quickly finds her. Reality has changed.
From then on, you go about piecing together the magical mystery behind the record that’s able to alter the course of Alice’s history. The Ejects demo was a delight, particularly the handcrafted drawings and dynamic score which branches along with the story and choices you make as you follow the narrative. This is very much the kind of game I’ve been enjoying of late and I eagerly await to see more.
No 7: Ori and the Will of the Wisps
At number seven, the sequel to a game that for many is the definitive one to play in the genre already and the will of the West’s comes to the X-Box and the game pass as well as on the home PC on February 11th with an art style understated, Lee called exquisitely pretty Orian and the Will of the West speeches a new autosave feature, a number of improvements and additions to the movement abilities, as well as a complete overhaul of the upgrade system.
If it’s anything like the original, we can expect a story that plucks the heartstrings and one of the most visceral gaming experiences of the entire year.
No 6: Tunic
Number six is perhaps instantly recognizable and has been on getting indie gaming a few times before. I really hope 2020 is the year it jumps out from the stables at Finchy, who recently brought us games such as Overland and Night in the Woods. Essentially the work of a single developer tunic is a plucky little fox that seems to know how to handle themselves rather well with a sword.
You can draw on many inspirations here, although I’m always pleasantly surprised how jovial everything looks with the bright characters and cute characters. That said, I’m fairly sure these monsters and bosses are little foxes will come up against won’t be any old pushover having played it and seeing others spending time with the demo, it feels surprisingly tough and solid. The combat seems deep and really rather enjoyable. Either way, I hope for 2020. As I said before, is the year tunic pops out and I look forward to spending some time with this scrappy little fox.
No 5: LUNA The Shadow Dust
At number five. And while the steam page of LUNA Shadow Dust says it’s still coming out this year, I’m assuming for right or wrong on a hunch it’s slipped into 2020. There’s a demo which you can play now and I’ll put a link down in the description. And if you do, you’ll probably find it like me.
Luna is quite a pretty thing to look at. The game uses a traditional frame by frame character animation. There are 12 frames per second and three layers refrain. Inspired by classic point and click adventures of the past 20 years, Luna tells quite the magical story of a boy and his companion, all on their journey through a cinematic-like experience upwards within a mysterious tower.
The lighting reminds me of a flickering candle and the accompanying soundtrack. From what I’ve heard so far is well worth a listen within its own right. At the moment, I understand Luna Shadow Dust is headed for the home p.c, although I haven’t heard yet if it’s likely to see a port onto any consoles, although I suspect this could be a real unit shifter if it comes to the switch.
No 4: Ooblets
Now at number four, Ablett’s like Tunic will no doubt be familiar to many people, not just for it being one of the most talked-about indie darlings of recent years, but also after the fallout from earlier in the year and how the news of it coming to EPIC as an exclusive was portrayed. Pushing all that aside. Ablett’s is a farming village simulation and creature collection game.
In it, you’ll be able to customize your characters and have them compete. Dance battles with fellow Sublett trainers, but also from Wild Ablett’s from across the globe. You’ll be able to grow your Sublett from seeds, have them level up to unlock new dances, and also make your rundown little farm well into something more comfortable for you and your little creatures. It seems churlish to suggest there’s anything really new going on here, and yet, given how cute it all looks, there’s no doubt it could become the big farming and creature collection game of 2020.
No 3: Duru
At number three, expected on the home p.c in August of next year with switch and possible ports onto mobiles at a later date. Duru is a Tudi puzzle platformer that began as a spare-time project for the developers while studying at H.T. W Berlin in October of 2017.
Here we join a West African inspired mole rat colony and play as Tooly in a game that’s about depression, insecurities, and friendship. It’s a puzzle platformer where Tooly goes about her business with a divisive A.I. character that works for and sometimes against her best interests within what I understand to be a world less narrative where Tooly shows her thoughts in pictures whereby the player can learn about her mental illness while also watching how the other mole rats react and deal with it. Duru looks highly emotive, original, and aims to tell a serious tale within a friendly, light-hearted context.
No 2: Carrion
Now, and in the runners up position, we have Karaian, something that’s being called a reverse horror game where you play not as the captive or terrifying monsters prey, but rather the monster itself, where your job is to kill, maim and generally cause the human characters are sub-optimal.
Day first showed off back at E3 earlier in the year. We recently spent time with Carrie-Anne in the limited time demo which was made available of home p.c via steam. There is no denying it is one heck of a gruesome thing to look at, although the art style with the body parts, limbs, and other squelch stuff splattering around the screen is of course hardly tasteful.
Though I can see the appeal in its macabre. The developers have indicated John Carpenter’s the thing is a huge influence. This comes across with the buckets of Gore. The unsettling soundtrack as you slither your way across the game, which I suspect is seeking to elicit disgust and elation in equal measure.
Carrie-Anne is expected on the home PCN X box, including the game pass at some point next year.
No 1: Minute Of Iceland
So at number one, in the first of this new series of the most wanted indie games expected out in 2020, minut of Ireland is an I use perhaps these words too liberally and utterly beautiful looking animated coloring book type of game. It’s from the developer behind the inner world and will deliver a narrative-driven adventure as you play as a character called Mo. Mo lives in a now sadly polluted group of islands. This pollution is in the form of deadly spores, which has come about following the failure of the island’s protection system.
A collection of antenna installed and looked after by giants who once lived alongside the human inhabitants in Mo. Your head out into the wild with your special Omni switch tool to try and save what’s left of the antennae to protect your family and the overall island’s ecosystem with challenging environmental-based puzzles to solve a seemingly wonderful cast of NPC to meet and speak with. I understand Minnett of Ireland was a clear winner for those who got to play the demo at the recent e.g. X in Berlin.
And it’s a game I’m scheduled to play within the next couple of weeks expected. At some point next year, Minnett of Islands will come out on the home PC and all of the major platforms. So now it’s over to you. Which of these are you most keen to see more of that?